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By Frankie Wallace

With the significant rise of online games over the last decade, it has become apparent that web-based dangers will start to affect the video game industry as well. Even though the gaming industry revolves around high-functioning technology, gaming platforms haven’t been designed to guard against malware and personal hacking threats.

By Devin Smith

The only thing that is changing in the business arena is the typical enterprise organization chart. As businesses aim to meet the pace of the rapidly evolving digital economy, many struggle with restructuring internal departments, developing and distributing products with overarching objectives of making more profits. To make these well-intentioned

By Jasmine Henry

The circle of life is predictable and short for corporate-owned mobile devices. Aging devices are ideally retired before they become a security or productivity risk, wiped clean and recycled. Disposal is a natural, important part of endpoint management, but it’s often beyond IT’s control. The rise of bring-your-own-device (BYOD) culture

By SRIRAM TV

By With the advent of 5G networks, the adoption of consumer-grade smart devices and a new generation of industrial-grade Internet of Things (IoT) devices will be accelerated. But such technology can also be a double-edged sword, as these new connected environments will give rise to fresh set of vulnerabilities, which,

By Kayla Matthews

As networks become less secure and the data stored on the cloud becomes more valuable, cybersecurity breaches are becoming both more expensive and more frequent. In the first six months of 2019 alone, data breaches compromised more than 4.1 billion records. Cybersecurity experts and IT workers can’t prevent every breach,

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